Plowed earth – Dark brown soil after digging twice on the ground by using a shovel or plow. It is needed to plant of agricultural plants, trees and grass seeds. If you continue to dig the land then the player will gain soil (often) and worms (rarely) until the inventory is full. You can turn it into bare land by "digging" soil. To do this, place the soil from the inventory and transfer it to the plowed land, and click on it. Slows down the run, speed is about 80% of the usual
Naked land - it turns out if one time to dig a shovel meadow, swampy or thick grass. On the bare ground, you can lay a masonry or floor [v 0.22]. On the bare ground spontaneously may appear faded Agricultural Plants, from which you can collect seeds, as well as flowers and grass. You can turn into a meadow by "burying" grass. Travel speed is approximately 100%.
Marshland is a dark green grass. Plows under the bare ground or plowed land. Spontaneously appear flowers and grass. Slows down the run, speed is about 75% of the usual.
Thick Grass is a green grass. Plows under the bare ground or plowed land. Spontaneously appear flowers and grass. Slows down the run, the speed is about 80% of the usual.
Meadow is a light green grass. Plows under the bare ground or plowed land. Spontaneously appear flowers and grass. Does not slow down the run, speed is 100% of the normal.
Deposit ore - the place where the ore leaves the surface. Used to find and extract ore. It is impossible to dig a shovel. Slows down the speed of movement about 65% of the usual.
Sand - yellow sand on the shore of reservoirs. Signs a water, for having dug 10 spades of sand - you will get it. Slowly slows down the run, the speed of movement is about 50% of the usual.
Shallow water - light blue water. It can enter and fill various water tanks with water. You can not dig. But you can bury it! To do this, take the mouse from the inventory of land or sand - we transfer to a square with water and click the left button. The character begins to fill the water with the selected material. Shallow water very slows down the movement, the speed is about 25% of the usual.
Deep water is blue water. You can not go into it, but you can use it fish. In addition, around the deep water can be clay veins, which are searched as well as ore on ore veins - vines or wanderings around.
Masonry or any floors is an artificial surface created by the player's ability to Stone processing. It looks like a cobblestone pavement on which nothing grows. It is done dull and long, but worth it - the fastest run speed! Approximately 125% of the usual.
if dig sand 10 times it will turn into Shallow water.
if you put soil on the Shallow water it will turn to Naked land.
if you use dryer to the Naked land it will turn to sand
if you put soil on the Plowed earth it will turn to Naked land (need shovel)
if you put grass on the Naked land it will turn to meadow
and you can use happy-weed-stick, leaf-forest-stick and pine-forest-stick for turn Naked land into Marshland, Thick Grass, Meadow