Death: различия между версиями

Материал из Rogalia wiki
Перейти к навигации Перейти к поиску
м
(Added section ==Afterlife== describing the black-and-white respawn area. Added section ==Newbie Protection== describing the varying penalties for death)
 
Строка 1: Строка 1:
 +
=Death=
 
A player is dead when their [[Hitpoints|Hitpoints (HP)]] reach zero.  
 
A player is dead when their [[Hitpoints|Hitpoints (HP)]] reach zero.  
A message in the [[Chat|server chat tab]] indicates this: "<cause of death> killed you".  
+
A message in the [[Chat|server chat tab]] indicates this: "<entity name> killed you".
 +
Suicide currently generates no death message.
  
Upon death the player is transported to a grayscale map<!--What is the death place called?--> and their [[Corpse]] is left behind.
+
Upon death the player is transported to the [[Death#Afterlife|afterlife]]<!--What is the death place called?--> and their [[Corpse|corpse]] is left behind.
Items lost on death depend on the player's [[Death#Newbie protection|newbie protection]].
+
Items lost on death depend on the player's [[Death#Newbie protection|Newbie Protection]].
Death also causes players to lose all unconverted vitamins and 10% of their current [[Learning points|Learning points (LP)]].
+
Dying also causes players to lose all vitamins and 10% of their current [[Learning points|Learning points (LP)]].
 +
 
 +
==Afterlife==
 +
The afterlife is an instance where dead players appear before choosing to respawn. Players who exit the instance via portal will respawn in [[Town]]. The area is also home to an NPC named Angelina.
 +
 
 +
==Newbie Protection==
 +
Newbie Protection grants loot protection on death up to level 25.
 +
 
 +
Effects depend on player level:
 +
 
 +
*Level 1 - 9: keep bag and its contents as well as equipment.
 +
*Level 10 - 24: keep bag but lose its contents and equipment.
 +
*Level 25+: lose all equipment and inventory.

Текущая версия на 07:40, 12 сентября 2017

Death[править]

A player is dead when their Hitpoints (HP) reach zero. A message in the server chat tab indicates this: "<entity name> killed you". Suicide currently generates no death message.

Upon death the player is transported to the afterlife and their corpse is left behind. Items lost on death depend on the player's Newbie Protection. Dying also causes players to lose all vitamins and 10% of their current Learning points (LP).

Afterlife[править]

The afterlife is an instance where dead players appear before choosing to respawn. Players who exit the instance via portal will respawn in Town. The area is also home to an NPC named Angelina.

Newbie Protection[править]

Newbie Protection grants loot protection on death up to level 25.

Effects depend on player level:

  • Level 1 - 9: keep bag and its contents as well as equipment.
  • Level 10 - 24: keep bag but lose its contents and equipment.
  • Level 25+: lose all equipment and inventory.